The Box
Everyday we are faced with unlimited possibilities, yet our
everyday seems to be the same as the last, my project aims to make the viewer
conscious of the decisions before them and force them to make a choice based on
no additional information to inform them.
The project focuses around a box. The very action of opening
the box starts a game where the protagonist is the user and the narrative is
their existence, the box becomes a part of their narrative if they like it or
not; the question is, do they press the button or not?
- It’s a question without an answer.
The Box Audio (2019) Edited & Written By Elliott Hall, Narrated by Kevan Brighting [Narrator of The Stanley Parable]
The Box (2019) By Elliott Hall
The box is triggered upon opening where a red button is
illuminated, and a timer begins to count down from 60 seconds, the player is
faced with a narrator describing their situation and laying out their options. Magnetically bound, and electromagnetically triggered upon the box opening; the
aim is to bring to the users attention the very act of decision making
The Box Prototyping (2019) By Elliott Hall